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Fourteen games

The games

Rather has fourteen games: logic grids, numbers, words, shapes, regions, heights, memory, lines to draw and one old pocket puzzle. Each day, ten of them make Today, in four levels from Easy to Expert, so the mix changes from one day to the next.

They share one way of playing. Every game has a hint that shows the next step and why, and every puzzle has one solution. Pick a game to read its rules, where to start and what to do when you’re stuck.

  • Number grid

    The classic nine-by-nine: every row, column and box holds 1 to 9.

  • Math cages

    Small grids of sums and products: every cage makes its number.

  • Stars

    One star in every row, column and colour, and no two stars touch.

  • Nonogram

    Number clues hide a picture; fill the squares and watch it appear.

  • Binary grid

    Zeros and ones, never three alike, and no two lines the same.

  • Pattern

    Five grids of shapes; spot the rule and pick the missing piece.

  • Pipes

    Turn scrambled tiles until every pipe joins one network.

  • Sliding tiles

    The old pocket puzzle: slide the numbers back into order.

  • Pairs

    Turn two cards at a time and remember where each piece was.

  • Thread

    Draw one line through every square, passing the numbers in order.

  • Loop

    Draw one closed loop along the dots. The numbers count its sides.

  • Islands

    Split the grid into islands. Each number is the size of its island.

  • Towers

    Fill the grid with heights. Each number counts the towers seen from there.

  • Word guess

    One hidden five-letter word, six tries, and colours that tell you more.