Fourteen games
The games
Rather has fourteen games: logic grids, numbers, words, shapes, regions, heights, memory, lines to draw and one old pocket puzzle. Each day, ten of them make Today, in four levels from Easy to Expert, so the mix changes from one day to the next.
They share one way of playing. Every game has a hint that shows the next step and why, and every puzzle has one solution. Pick a game to read its rules, where to start and what to do when you’re stuck.
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Number grid
The classic nine-by-nine: every row, column and box holds 1 to 9.
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Math cages
Small grids of sums and products: every cage makes its number.
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Stars
One star in every row, column and colour, and no two stars touch.
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Nonogram
Number clues hide a picture; fill the squares and watch it appear.
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Binary grid
Zeros and ones, never three alike, and no two lines the same.
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Pattern
Five grids of shapes; spot the rule and pick the missing piece.
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Pipes
Turn scrambled tiles until every pipe joins one network.
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Sliding tiles
The old pocket puzzle: slide the numbers back into order.
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Pairs
Turn two cards at a time and remember where each piece was.
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Thread
Draw one line through every square, passing the numbers in order.
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Loop
Draw one closed loop along the dots. The numbers count its sides.
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Islands
Split the grid into islands. Each number is the size of its island.
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Towers
Fill the grid with heights. Each number counts the towers seen from there.
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Word guess
One hidden five-letter word, six tries, and colours that tell you more.